Skocz do zawartości


Zdjęcie

Podkręcenie Fpsów


  • Zaloguj się, aby dodać odpowiedź
1 odpowiedź w tym temacie

#1 tyro

tyro

    Generał

  • Head Admin
  • PipPipPipPipPipPipPipPipPipPip
  • 5 593 postów

Napisano 22 października 2008 - 04:42

znalazłem zbiór komend zwiększających FPSy. może się komuś przydadzą.

Commands:
Draw your FPS on screen:
/cg_drawfps 1
Draw your Lagometer on screen:
/cg_drawlagometer 1
Max FPS command:
/com_maxfps 0

Others:
/cg_fov "80" (GAMEPLAY)*
/com_maxfps "125" (FPS)*
/snaps "30" (REGISTRY)*
/cl_maxpackets "100" (REGISTRY)*
/cl_packetdup "2" (REGISTRY)
/rate "25000" (REGISTRY)
/sm_enable 0 (FPS)*
/r_drawdecals 0 (FPS)*
/cg_drawFPS "Simple" (FPS)
/cg_brass "0" (FPS)
/r_multigpu "1" (FPS)
/r_cachemodellighting "1" (FPS)
/r_cacheSmodellighting "1" (FPS)
/cl_mouseaccel "0" (MOUSE)

Untested:
/r_rendererPreference "Shader model 2.0" (FPS)
/r_vsync "0" (FPS)
/r_smc_enable "0" (FPS)
/r_rendererPreference "0" (FPS)
/r_skincache "1" (FPS)
/cg_blood "0" (FPS)
/com_hunkmegs "512" (FPS)
/r_drawsun "0" (FPS)

Now Type In Console:
/vid_restart

Notes:
*CG FOV :: Field of view, where the value is the angle of the circular arc that is displayed
on your screen. High values will make the game appear "fisheyed".

*MAX FPS :: This command limits your maximum FPS. You may ask why you would want to do this,
and the answer is that it will help the server from having lag confusion when your frame rate
has a sudden rise or fall. Run a timedemo, collect your average FPS and use that as the limit
for when you play on-line.

*SNAPS :: This is possibly the most important setting for getting a good connection.
Snaps setting determines how many updates you recieve from the server. 20 to 30 for
56K connects in quake series 40 for high speed internet im sure the same for cod. (30 is fine).

*MAXPACKETS :: This setting puts a limit on the maximum amount of packets that can be sent to
the server via the client. This setting is useful for people with slower modems. Obviously we
all have high speed connects so set to at least 100. Lower maxpacket settings i.e 30 lowers ping
on screen but at the cost of registration.

*SM ENABLE :: Turns off unique Shadows ingame, it boosts FPS more than most commands.

*R DRAWDECALS :: Turns off details on walls and objects, however Punkbuster will kick you off for this at this time.Commands:

  • 0

#2 tyro

tyro

    Generał

  • Head Admin
  • PipPipPipPipPipPipPipPipPipPip
  • 5 593 postów

Napisano 25 października 2008 - 12:01

kolejna porcja cvarów na FPSy. ponoć daje +20 do +40 fps. niektóre cvary moga być niezgodne z PB

seta r_multiGpu "1"
seta r_picmip "3"
seta r_picmip_bump "3"
seta r_picmip_manual "1"
seta r_picmip_spec "3"
seta r_picmip_water "0"
seta r_drawDecals "0"
seta r_drawSun "0"
seta r_drawWater "0"
seta r_aaAlpha "off"
seta r_aaSamples "1"
seta r_lodscalerigid 4
seta r_lodscaleskinned 4
seta r_rendererPreference "Shader model 2.0"
seta r_vsync "0"
seta r_texFilterMipMode "Force Bilinear"
seta r_polygonOffsetBias "-16"
seta r_polygonOffsetScale "-4"
seta r_mode "800x600"
seta snd_khz "11" - Wouldn't recommend, makes your in game sound awful
seta cg_blood "0"
seta cg_brass "0"
seta r_dlightLimit "0"
seta r_zfeather "0"
seta r_autopriority "1"

  • 0




Użytkownicy przeglądający ten temat: 0