1) ewentualna zmiana sposobu zapisu wymaga jednak resetu jobs i leweli, więc?
2) potrzebna jest opinia na temat ustawień exp. i płatności za pracę.
aktualna konfiguracja:
# Jobs configuration.
Jobs:
Cutter:
fullname: Drwal
Break:
LOG:
income: 3.75
experience: 3.75
LEAVES:
income: 0.75
experience: 0.75
Place:
SAPLING:
income: 7.5
experience: 7.5
WOOD:
income: 1.15
experience: 1.15
FENCE:
income: 1.15
experience: 1.15
FENCE_GATE:
income: 1.15
experience: 1.15
WOOD_DOOR:
income: 1.15
experience: 1.15
STEP-2:
income: 1.5
experience: 1.5
WOOD_STAIRS:
income: 1.5
experience: 1.5
BOOKSHELF:
income: 2.25
experience: 2.25
LADDER:
income: 1.15
experience: 1.15
THIN_GLASS:
income: 1.75
experience: 1.75
GLASS:
income: 2.25
experience: 2.25
Miner:
fullname: Gornik
Break:
CLAY:
income: 1.5
experience: 1.5
STONE:
income: 1.5
experience: 1.5
COAL_ORE:
income: 2.25
experience: 2.25
REDSTONE_ORE:
income: 2.25
experience: 2.25
IRON_ORE:
income: 3.0
experience: 3.0
GOLD_ORE:
income: 3.75
experience: 3.75
LAPIS_ORE:
income: 3.75
experience: 3.75
DIAMOND_ORE:
income: 4.5
experience: 4.5
GLOWSTONE:
income: 4.5
experience: 4.5
OBSIDIAN:
income: 4.5
experience: 4.5
Place:
RAILS:
income: 1.5
experience: 1.5
IRON_ORE:
income: -3.75
experience: -3.75
GOLD_ORE:
income: -4.5
experience: -4.5
Builder:
fullname: Murarz
Place:
COBBLESTONE:
income: 0.75
experience: 0.75
WOOL:
income: 1.15
experience: 1.15
SMOOTH_BRICK:
income: 2.25
experience: 2.25
GLOWSTONE:
income: 2.25
experience: 2.25
SANDSTONE:
income: 1.5
experience: 1.5
IRON_FENCE:
income: 1.75
experience: 1.75
BRICK:
income: 3.0
experience: 3.0
LAPIS_BLOCK:
income: 3.75
experience: 3.75
DOUBLE_STEP:
income: 1.5
experience: 1.5
STEP:
income: 1.5
experience: 1.5
BRICK_STAIRS:
income: 2.25
experience: 2.25
SMOOTH_STAIRS:
income: 2.25
experience: 2.25
COBBLESTONE_STAIRS:
income: 1.5
experience: 1.5
MOSSY_COBBLESTONE:
income: 3.75
experience: 3.75
DIAMOND_BLOCK:
income: 3.75
experience: 3.75
GOLD_BLOCK:
income: 3.75
experience: 3.75
WOOD:
income: 1.15
experience: 1.15
FENCE:
income: 1.15
experience: 1.15
FENCE_GATE:
income: 1.15
experience: 1.15
WOOD_DOOR:
income: 1.15
experience: 1.15
STEP-2:
income: 1.5
experience: 1.5
WOOD_STAIRS:
income: 1.5
experience: 1.5
BOOKSHELF:
income: 2.25
experience: 2.25
LADDER:
income: 1.15
experience: 1.15
THIN_GLASS:
income: 1.75
experience: 1.75
GLASS:
income: 2.25
experience: 2.25
Farmer:
fullname: Rolnik
Break:
CROPS-7:
income: 3.0
experience: 3.0
SUGAR_CANE_BLOCK:
income: 3.0
experience: 3.0
CACTUS:
income: 3.0
experience: 3.0
HUGE_MUSHROOM_1:
income: 2.25
experience: 2.25
HUGE_MUSHROOM_2:
income: 2.25
experience: 2.25
MELON_BLOCK:
income: 3.75
experience: 3.75
PUMPKIN:
income: 3.75
experience: 3.75
Place:
SEEDS:
income: 2.25
experience: 2.25
SUGAR_CANE_BLOCK:
income: 0.75
experience: 0.75
PUMPKIN_SEEDS:
income: 2.25
experience: 2.25
MELON_SEEDS:
income: 2.25
experience: 2.25
BROWN_MUSHROOM:
income: 0.75
experience: 0.75
RED_MUSHROOM:
income: 0.75
experience: 0.75
CACTUS:
income: 0.75
experience: 0.75
Fish:
RAW_FISH:
income: 3.0
experience: 3.0
Hunter:
fullname: Lowca
Kill:
Chicken:
income: 20.0
experience: 5.0
Cow:
income: 20.0
experience: 5.0
Pig:
income: 20.0
experience: 5.0
Sheep:
income: 20.0
experience: 5.0
Squid:
income: 20.0
experience: 5.0
MushroomCow:
income: 20.0
experience: 5.0
Ocelot:
income: 20.0
experience: 5.0
Wolf:
income: 20.0
experience: 5.0
Creeper:
income: 200.0
experience: 20.0
Skeleton:
income: 200.0
experience: 20.0
Spider:
income: 200.0
experience: 20.0
Zombie:
income: 200.0
experience: 20.0
Enderman:
income: 200.0
experience: 50.0
PigZombie:
income: 200.0
experience: 50.0
Ghast:
income: 200.0
experience: 50.0
Slime:
income: 200.0
experience: 50.0
Blaze:
income: 200.0
experience: 50.0
MagmaCube:
income: 200.0
experience: 50.0
EnderDragon:
income: 5000.0
experience: 500.0
IronGolem:
income: 200.0
experience: 50.0
Villager:
income: -500.0
experience: 0.05